![]() (There’s an in-game encyclopedia that provides more backstory on characters and locations, and a third of all players read each and every entry.) It's set in the 1980s, years before the first issue of the comics, and follows just a handful of the more important characters. "We really wanted to prove that we could do it again." The first season of The Wolf Among Us proves just that.įables is a sprawling series of comics filled with centuries of lore and backstory, and The Wolf Among Us serves as a prequel of sorts. ![]() "We set really high standards for ourselves coming off the heels of The Walking Dead season one," explains Bruner. But in place of a ruined world filled with hungry undead, The Wolf Among Us is a gritty crime drama that drops fairy tale characters in the middle of New York City. Not only is The Wolf Among Us also based on a comic book ( Fables, in this case), it also features nearly identical gameplay and the same exact structure: a five-episode season that kicked off in October and wrapped up earlier this month. The two series are similar in a lot of ways. The question was whether the studio could do it again, and its first attempt is The Wolf Among Us. " The Walking Dead was one of those overnight wonders that took 10 years to put together," explains studio president and founder Kevin Bruner. ![]() But it wasn't until The Walking Dead that Telltale finally had a hit. ![]() The studio spent nearly a decade perfecting a formula that turned video games into a series of episodes, just like TV, each of which you could play in a single sitting once a month. It was also proof that developer Telltale games hadn't been wasting its time. The Walking Dead video game was a remarkable series, one that turned a zombie apocalypse into a never-ending stream of gut-punching moral dilemmas. ![]()
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