![]() So any reversal of directions indicates a change of game modes. Ghosts will reverse directions while entering frightened mode or when they enter or exit scatter mode. For some reason, older bits of code seem to overwrite some of these newly assigned targets and so Inky and Sue will be heading for their usual targets in the lower right and lower left corners. But things didn't work out like that: The scatter targets are re-assigned for every step, so that the ghosts happen to move more on random but on a target guided algorithm. Pac-Man made an attempt to re-assign the scatter-targets of the individual ghost for every new start of scatter mode. Pac-Man things developed a bit different: Presumably the coders of Ms. The game always starts in this so-called "scatter mode" for a short period of time. Pac-Man.)įrom time to time all four of the ghosts will cease their pursuit and will head for the four corners of the maze, just to launch a new wave of attack. (Sue used to be "Clyde" in Pac-Man, but was renamed for his/her sequel appearance in Ms. Pac-Man, she will head for the lower left corner if she's in some distance, she will close in again. In fact Sue is governed by a threshold algorithm: If Sue is close to Ms. ![]() However, Sue will often follow her own ways, seemingly unwilling to take part in the other's chase.
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